[paul.oppenheim.portfolio]

2004.03: Interactive Art: G-Man

Requires:
  • PD 0.37 or greater (Mac, Win, and Linux at puredata.info)
  • GEM Plug-in for PD
  • Either the "joystick" PD plug-in, Jim McCann's SDLjoystick PD plugin, or knowledge of the PD interface objects
Download: G-MAN.zip 6.3 MB
Controls: Microsoft Sidewinder Joystick:
  • The joystick left-right axis moves G-MAN left and right.
  • The up-down axis zooms in and out.
  • The trigger (button1) engages in "action" for whatever G-MAN is near.
  • The stick thumb buttons (button2-4) change background drum loops.
  • The four left-hand buttons (button5-8) select the current bassline.
Screenshots:
Audio Samples: gman-loops.zip 1.6 MB
About:

Sync is the new name for the famous digital media art show at the University of Michigan. It was previously called Immedia, and features many multimedia art installations. I worked on this piece, called "The Adventures of G-Man" with Jeff Pursell, and to some extent, Jim McCann. Our basic idea was to use videogame joysticks to control a graphics and sound display. We did this in a system called PD (puredata.info).

Jim gave us the SDLjoystick plugin, and then began work on his project, Nostraga. With this plugin, Jeff did the PD systems graphical programming / wire connections, and some prototype graphics and audio. From this base I produced the music loops, and then the graphics and animations. After that, Jeff and I worked together on OpenGL syntax and logic to finish the project.

Made Using:
  • Mac OS X 10.3
  • Windows XP
  • PD 0.37
  • GEM
  • OpenGL
  • SDL
  • Adobe Illustrator
  • Adobe Photoshop
  • Propellerheads Reason
  • FeltTip Sound Studio
Co-Creators:
  • Jeff Pursell
  • Jim McCann

 

You can email me at poppenhe@umich.edu

All material on this site is copyright © 2002, 2003, 2004 Paul Oppenheim. Materials may be reproduced with proper credit.